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The Aphorics

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The Aphorics Empty The Aphorics

Post by Anathema Tue Jun 26, 2012 5:05 pm

I am looking for a descriptive player to play the male counter-part in a roleplay I would really like to try my hand in. The concept is this: Two assassins in the modern/fururistic age who work for separate rivalling factions that compete for the dominacy for the ultimate 'order.' These bounty-hunter organizations are train and send out their best killers to take out corporate and political targets. The setting is quite modern with futuristic themes, set about two-hundred years in the future.

The Aphorics

The world has changed , despite little advancement in technology. The great countries are no longer controlled by the government, they failed about seventy years ago after WWII. Instead, the world is stabilized by massive corporations and companies that dictate everything; military, health-care, etc. They are referred to as Aphorics. Seventy-five perfect of the world is under control of Aphorics. Those who claim themselves independent nations and still practice democracy or any other form of government are viewed as anti-aphorism countries. They are condemned as traitors and rebels and are at constant war with Aphoric power.

There are eleven Aphoric entities in the world, each who operate their headquarters in one region in the world and control other branching companies across the globe.These eleven Aphorics rule the world in a secret council of eleven individuals. Outwardly, and towards each-other, they are a unified power.
The entities are as followed:

Saikou Engineering. [Technology, Japan.]
The E.B.K (En Bekymmer Kare). [Healthcare, Switzerland.]
GPCOR (Global Power Corporation) Utilities. [Electricity & Water, Canada.]
Legion. [Military, Israel.]
LUNAR [Space Exploration, Unified Sates (formerly U.S.A)]
T.W.P.O (The World Preservation Order) [Environment & Waste, France.]
Gaia [Agriculture & Exports, Brazil]
The R.R.R (Revolution Research Russia) [Scientific Research, Russia.]
Dogma [Public Education, Germany.]
AID [Global Social Services, U.K]
GOMM [Global Moderation of Entertainment and Media, China.]


These entities control all other lesser corporations. For instance, Saikou Engineering controls all the technology, production, trade, distribution, and profit of any other business that deal with (for example) car manufacturers, cell-phone companies, and computer-software. They also deal with the more extraordinary, such as robotics. The E.B.K controls all the hospitals, pharmacies, global aids, and research. The Leigon is the world's military force, comprised for the former world's top forces. LUNAR controls anything to do outside the globe, and they have an operating base on the moon. T.W.P.O controls the state of the environment and the thousands of Waste Management Centres spread out through the world. GPCOR controls any and all forms of power, and the companies that provide it to the citizens of nations; they use only the most eco-friendly methods. Gaia controls any and everything to do with the production, and trade of food & livestock, restaurants and food retailers, etc.The R.R.R controls many things: universal Scientology of any kind.The Dogma controls all schools, colleges, universities, and what people are allowed to be subjected to through education. AIDis the world's global social services and protects what it can for human rights and safety. GOMM controls all and any form of entertainment, television, music, books, media, etc.

The Nocrosis

The Aphorics are constantly conflicting with each-other and CONSTANTLY competing to to get their way, in every aspect, but they all rely on eachother to exist,therefore the termination of any is never a valid comprise. Instead, they rely on organizations that are not affiliated with any power, but are permitted to exist. These organizations train elite agents to perform espionage & assassinations -they are known as the Nocrosis, and there are hundreds of them spread out across the world.

All Nocrosis powers are secretive and highly elusive, that is why corporations use them. Their work is generally untraceable and cannot be linked to an individual or employer. For example, if a lesser company working under the R.R.R happened upon a new drug they desired to sell to the E.B.K, and the E.B.K desired the potential profit of the drug, but the drug's production conflicted with AID's ideals, a company working for the R.R.R need only hire a Nocrosis to terminate the opposing factor.Only conflicts on a tremendously large scale ever catch the attention of the Council, however, therefore small scale assassinations never damage an actual entity as a whole. Rarely. Necrosis deal with other things, as well, such as anti-Aphoric rebels and their politicians, and gang-leaders, etc.

There are two main Nocrosis organizations, Quietus, Oblivion. They are rivalling assassin orders that compete for the favour and profit of employers across the globe. My character would be from Quietus, and your's from Oblivion. You will be given free reign and on the creation, origins, and operations of your Order. If you have read this far, thank you.

The Society


Society has changed DRASTICALLY and many new laws have been implemented. For instance, to control the threat of over-population, only married couples are permitted to copulate and produce -one- child all their life. Offenders are prisoned if convicted. Secondary children are taken by a force known as 'The Requisition.' The Requisition take multi-offspring and sell them to the military or a Nocrosis; it acts as a strict orphange, school, and training-camp until children come to the age of 12 for distribution. Agents of a Nocrosis are only ever children taken and raised by The Requisition.

People are once again separated by class. There are four: Elites, Delegates, Artisans, and Vassals. Elites are owners, partners or executives (and their families) of companies who work underneath an Aphoric. Delegates are those (and their families) who work for Elites or run small businesses that are allied with corporations. People are not allowed to own private businesses. Artisans are the workers and the backbone of society. Vassals are the poorest of the poor or people unable to work. Those who can work are taken by the Requisition and sold to Elites as cooks, maids, etc. Homelessness and poverty only exists in anti-aphorism countries. The Aphorics also view handicaps and impairments as a dangerous threat to the longevity of the human race: if they are born as Elites or Delegates, they are funded by the E.B.K to be rid of their afflictions. Artisans must pay to have their children checked as 'sound,' and if not, pay to fix their problems, or have them taken away by the Requisition. Vassals must receive permission by AID to copulate; if they produce weak offspring, the children are taken by the Requisition. In most circumstances, they are destroyed.

Society has become VERY eco-friendly. Committing any atrocities against nature (such as littering) is a grave offence and punishable by the Requisition. All cities and towns function under a circular waste-economy and closed-loop concept that revolves around recycling and re-using. Education is available to ALL social Classes, but they are separated by class. There are many other factions as well, such as mafia and gangs that hold the façade of allies of the Aphorics, but secretly deal out drugs, alcohol, pornography, prostitutes, bars, strip-clubs, etc ( all of which are illegal unless registered under AID). There are also black markets and underground rebel groups that live in Aphoric nations.

The Requisition

All societies and corporations need a strong and formal law system. The Requisition is a separate and independent force that enforcers all and ever law underneath the rule of the Aphorics. They oversee taxation, crime, and control a new system of laws and rights. Every Elite, Delegate, and Artisan is obligated to follow their laws, and they control the lives of Vassals. Depending on social status, a citizen is eligible for levels of 'Service,' which include their health-care, protection, employment, etc. They pay a certain amount of their wages and heavy tax depending on what package of 'Services' they desire. Vassals are not eligible for this. The Requisition moderates and controls public behaviour through secret police forces. Magistres appointed by Aphorics speak on behalf of their authority in each city.


The Story

By now, you should have a clear idea of what sort of world we live in. It is a controlled in every aspect, but we assassins of a Nocrosis - free from law and free from the Aphroics. We follow a different order, and that is the order of our families. The plot will be centered around two assassins (a man and a woman) who will be ordered to kill each-other. They are the top killers of Oblivion and Quietus, and can no longer compete. However, the twist is, they know each-other in their alter-life: the life they pose in society when they aren't on the job. Overtime, they may even be hunted by their own people...

Note: This roleplay will contain adult-content: sexual themes, drugs, language & heavy violence. Thank you for reading my idea...I look forward to playing with you!
Anathema
Anathema
Mist
Mist

Join date : 2012-06-21
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The Aphorics Empty Re: The Aphorics

Post by Spectre Sat Aug 11, 2012 10:02 pm

Dear god, I wish this was in Casual.
This sounds like a good idea, I just don't have the time/energy to dedicate to craft and carve perfect posts these days. After a handful of paragraphs i'm tapped >.<
Spectre
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Join date : 2009-06-07
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Age : 37
Location : United States- Ohio


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