Malfoy's Marionettes

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Malfoy's Marionettes

Post by DracoMalfoy on Tue Nov 22, 2011 1:24 pm

Fancy banner coming soon-ish?
(probably not)



Other Kids At War Characters can be found here: Apple's Characters.

    Other Characters




Last edited by DracoMalfoy on Sun Apr 14, 2013 10:41 pm; edited 19 times in total
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KAW - Ben

Post by DracoMalfoy on Tue Nov 22, 2011 1:27 pm

File Recognized - Ben - No. 01

    Full Name:

    Benjamin "Ben" Evan Wyler

    Date of Birth:

    14 March 1996 - Age 15

    Codename:

    Young Marvel

    Known Abilities:

    Due to a mysterious chemical accident, Ben's genes have been altered and now contain unusual high amounts of chemical elements. This change in his DNA allows him to manipulate atomic energy allowing for control, and spontaneous creation, of air, earth, water and fire. Ben can also breathe underwater, recover from physical injury or illness at a faster rate and heighten his senses at will.

    Current Position:

    Elected leader of "the team."

    Personality:

    Ben has always longed for an exciting life. Having been raised in sheltered normality, Ben never experienced much of what the world had to offer, good or bad. Because of this, he is naturally curious and desires independence. Despite his sheltered childhood, Ben has an undying sense of bravery; he has a drive to help those in need and often does so without thinking of the consequences. Depending on the situation, Ben has a tendency to over and under estimate himself and his abilities. He's incredibly friendly and outgoing and normally quick to trust. He has the ability to see the good in almost everyone and prefers solving confrontations non violently, whenever possible.

    Ben wants to be wanted and valued, he prefers having friends over enemies. Ben isn't always sure if he can be a leader, but he normally isn't one to give up or turn down a challenge. Ben is practically selfless and would lay down his life for his team and friends without a second thought. He is hesitate to sacrifice himself for strangers though. Ben wants to be a hero, but can be unsure of himself. But with practice and perseverance, he believes anything is possible.

    Strengths:

    Ben is friendly, outgoing, forgiving and trustworthy. It's rare for him to hold a grudge against someone and if he does, it's very short lasting. Ben normally looks on the bright side of things and doesn't give up when things get hard. Ben has a very powerful, but raw ability, due to his accidental genetic modification. Ben is courageous and although a bit impulsive, he's wiling to do almost whatever it takes to help people in need, even at the cost of his well being. He doesn't think of himself as a good leader, but when it counts, he can take charge and can be a successful leader in the process.

    Weaknesses:

    Ben may be friendly, but to an extent, he can be naive. He's not quick to trust everyone, but he can be too quick to disregard past confrontations in favor of friendship. Ben also has very little control and knowledge of his ability; it happened by accident and unlike his friends, has had no one to guide him in ways of using them. Ben tends to think badly of himself and he can have little faith in his skills. Ben has the need to be accepted, which is why he conformed to his parents's desires for the longest time. He'll do almost anything to make people happy which can be a good or a bad thing.

    Stats:
    Strength - ★★★⋆
    Speed - ★★★
    Agility - ★★
    Intelligence - ★★★★

    Equipment:

    1.) Leather Gloves - Used to protect hands and more precise control over the elements.

    Living Relatives:

    Matthew Wyler - Ben's father is the stereotypical American. He works nine to five in his office five days a week, likes football and baseball and a good steak now and then. Like his wife, Matthew Wyler was satisfied with his normal, but dull life and he pressured his son Ben to be the same. His and his wife forced only educational books and television on their son and forbid him from speaking or thinking of anything they deemed ridiculous. He tried to tolerate his son's new..."disability" for a few weeks, but now that his son has left, Matthew is intent on pretending he never existed and going back to his normal life.

    Lisa Wyler - Ben's overbearing mother obsesses over normality more than her husband does. When it comes to who wears the pants in the Wyler family, it's definitely Lisa. At first glance, she seems like the sweet and caring stay at home mother who loves cooking and cleaning. But, behind closed doors, Lisa works hard to preserve the image of a perfect family. When she and her husband learned for the aftermath of Ben's accident, it was she who convinced Mr. Wyler that their son's "disability" was something they couldn't live with. It was her behavior that convinced Ben to run away. Lisa was more than happy to see him go; without him, life can go back to normal.

    Harper Wyler - Ben's older sister was always the star child of the family, though Ben never really held this against her. Instead, Ben was drawn to Harper as she was the only one in the family that showed him genuine care and love. The two became extremely close as Ben grew older and it was Harper that helped him pursue his curiosity for a different life and she encouraged his sense of justice. In return, he kept the secret life she lived as a party animal from their parents. Now that Ben has left the house, he doesn't communicate with Harper anymore. The two now rest on opposite sides of the law, bringing conflict to their once strong relationship. Despite their respective duties, Harper avoids meeting Ben in a fight while he seemingly ignores her crimes in an effort to avoid confronting her.

    Biography:

    Ben was born the second and last child of Matthew and Lisa Wyler, a plain couple who wanted nothing more than to have a stereotypical, normal American family. His early childhood was sheltered, his parents banning anything they deemed too "abnormal" for their tastes. Ben read only the Bible, watched only educational TV, wore the same kind of clothes every day and was only allowed a handful of boring friends. But, Ben never thought much of his oddly normal life. He just assumed that's how most people lived and that normal was not only normal, but expected. His parents frowned upon his kindness and his strong sense of justice, though that didn't stop him from showing it. Ben has always wanted to help those in need, ever since the first time he snuck downstairs to watch superhero cartoons on a Saturday morning.

    Ben spent much of his life trying to please his parents. His relationship with his dad was stable, though he always felt distanced from his mother as she piled expectation upon expectation on him. Normally passive, Ben dismissed her judgments and strict rules as normal, just like he did his life. It wasn't until a fateful accident on the last field trip of the school year that Ben's outlook on life changed. His Honors Biology class took a field trip to a chemistry lab, a congratulation on a year of hard work. It was there that a fellow student got a little too close to a set of chemicals that a scientist admitted was a complicated experiment with the elements. The student spilled the chemicals and selflessly, Ben stepped in the way. He thought he was saving the kid from a stained shirt, but it was much more than that.

    Over the next few days, Ben began to feel different. Always ill with mysterious symptoms and an extreme lack of focus in anything, his parents rushed him to the doctor's office the moment they knew something was wrong. After tests, they learned the spill had altered Ben's genetic makeup: it seemed that while half human, Ben also had high counts of the periodic elements in his blood. It was then that Ben accidentally learned this mutation gave him superhuman abilities which include controlling the elements in the air and in the earth. His parents smiled and pretended like they were accepting of this change, but unfortunately, that was far from the truth.

    A week later, Ben caught him parents up late in the kitchen discussing him. His mother called him a "freak," and was only concerned about how the neighbors would react if they found out. Though not as hostile, Ben was heartbroken when he heard his father agree. No longer feeling loved or welcomed, Ben packed some things and left his house that night without even saying goodbye. Ben roamed the streets for a week, eating what he could and sleeping in allies. But a bank robbery became a turning point in his life. Blindly rushing in to save hostages, Ben met and teamed up with Evadne, a petite blonde who could manipulate electricity, Daze a kind alien with powers of her own, and Scorpius, a silent boy who knew how to control others' shadows. Together, the four formed a small team, ready to use their powers to fight crime. Ben joined the Kids at War and finally felt like he belonged.

    Appearance:


    Ben is a ginger with pale skin and green emerald colored eyes. He has freckles on and around his nose and on his arms. He's small or his age, only standing a few inches taller than Audrey, one of the team's shortest members. Ben is thin, though his training and crime fighting is leading to muscle development. When not suited up for crime fighting, Ben typically dresses very casually normally in hoodies and jeans. Ben also carries around a pair of leather gloves that he always wears while fighting, just in case.
    [[Actor Portrayal: Sean Berdy]]

    Starring in:

    Kids At War (arc 1 - present)


Last edited by DracoMalfoy on Tue Sep 25, 2012 10:49 pm; edited 7 times in total
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KAW - Scorpius

Post by DracoMalfoy on Thu Feb 23, 2012 7:00 pm

File Recognized - Scorpius - No. 03

    Full Name:

    Steven Mason "Scorpius" Dilaurentis

    Date of Birth:

    31 October 1994 - Age 17

    Codename:

    Scorpio

    Known Abilities:

    Scorpius has been granted mysterious powers that delve deeply into the mystic legends of the stars. His parents, sorcerers in their own right, believed strongly in Astrology and they also believed that the stars were their own beings with unique abilities. Scorpius's parents attempted to use their magic to grant their son control over water, the element associated with Scorpio, but, their spells failed. Instead, Scorpius gained control over shadows and darkness. He can pull a shadow from the ground or the wall and use it as an extension of his body; he can also sink into a wall or the ground and become a shadow himself. Scorpius's most deadly ability is controlling another's shadow: a power he uses rarely, controlling one's shadow gives him control over the person themselves. Scorpius has mastered his powers, but he still knows little about them and his origins.

    Current Position:

    Team stealth and reconnaissance expert.

    Personality:

    Scorpius is a tall, silent and sometimes intimidating individual. Speaking when only absolutely necessary, he often retreats into his subconscious and loses himself in thought. The most observant member of the team, Scorpius is always taking in his surroundings and analyzing them thoroughly; even small things his friends may not catch, he notices them and is quick to point them out. Though a bit antisocial, Scorpius is very warm and polite, but he is not outgoing or quick to trust. Because of his power over the shadows, Scorpius is strongest during the day, but often a night owl. Ever since he was given his powers, Scorpius has had a fascination with darkness; he keeps his interest at bay in order to prevent it from sprouting into a dark obsession. He watched his parent's obsession with the stars consume them so Scorpius is frightened of getting too attached to one person or thing.

    Scorpius is confused regarding the stars his parents based his abilities off of. Originally born Steven Dilaurentis, Scorpius was once a happy, carefree and social boy. He loved to ride bikes and his favorite toy was a bouncy ball. Since the spells his parents cast on him, Scorpius has changed completely and the change wasn't by choice. Scorpius struggles to remember what he was once like, but he doesn't try to figure it out for himself. Because of his parents' ill intentions, he's hidden his past from his friends, believing it best to protect them. Scorpius is much like an older brother figure to the team; he cares very much for them and views them as the family he never had. Clever and experienced in his powers, he is skilled at stealth and prefers to fight quietly over fighting directly and violently.

    Strengths:

    Scorpius is practically a genius; with innate senses and a natural observer, he is rarely deceived and he absorbs every bit of information that passes by him. His memory is photographic and he often provides information to the team regarding the subject of their missions. Scorpius is also very logical; with a mature head on his shoulders, he considers his options quickly, but carefully before making a move. Not one to run into battle, Scorpius prefers to strategize and end battles before they can begin. Scorpius also has a mastery of his powers. If needed in direct confrontations, Scorpius is an excellent partner to have. He is the practical, logical, intelligent and quick to learn all information required; his contribution to the team is rather crucial.

    Weaknesses:

    Scorpius only talks when absolutely necessary; this trait can lead to one easily distrusting him. And Scorpius himself has a challenge in trusting and putting his faith in others. Though he fights hard to keep those he cares about at arm's length, he still often forms a bond of attachment, one he cannot easily break. Scorpius is normally independent, but develops a dependency on friends. He possesses a thirst for knowledge that could also be considered borderline obsession; what he learns is never enough and Scorpius wants nothing more than to solve every mystery surrounding his abilities. Very little passes him unseen, but Scorpius still holds information from friends and his teammates in order to spare their feelings. Scorpius's many insecurities effect him many ways and he cannot always keep them at bay.

    Stats:
    Strength - ★★★★⋆
    Speed - ★★★
    Agility - ★★★⋆
    Intelligence - ★★★★★

    Equipment:

    N/A

    Living Relatives:

    Josiah Dilaurentis - Josiah Dilaurentis loved magic and the stars probably more than his own family. His life was dedicated to his research and to decoding the ancient myths regarding the people of the stars. An eccentric man much like his wife, Josiah hid his son away from the world and taught him almost everything he knew about the stars and magic. It was one day that Josiah's obsession with the star people overcame him and he his wife put their supernatural knowledge together in order to create a spell that would transform their son into a mirror of image of the star people. The spell was to give their son the powers of star Scorpio. The spell went wrong, giving Steven dark powers, but none like that of Scorpio. Regardless of their failure, Josiah and his wife renamed their son Scorpius, with his memories of his early life washed away. They trained him to master his powers, but one day, Josiah and his wife were brutally murdered by a man who seemed to have his own ties to the star people. Scorpius was spared and he now lives on, trying to solve the riddles surrounding Josiah and his wife.

    Cassandra Dilaurentis - Much like her husband, Cassandra dedicated her life to studying magic and the star people. She practically worshiped them and dreamed of one day becoming one of them. She and her husband worked together to create a spell of their own that would make her dreams a reality. But, Cassandra and her husband tested this spell on their child and the results were far from expected. Their son was given strange powers, none like the ones they'd originally intended to bestow upon him. Cassandra still renamed her child Scorpius and did her best to teach him his powers. She guarded him from the outside world, as very few in the real world would accept their beliefs regarding the stars. But one day, Cassandra and her husband were brutally murdered by a stranger who seemed to have his own ties to the star people. Scorpius is still interested in solving the mysteries regarding his fallen parents.

    Biography:

    Scorpius was born to two young lovers who obsessed over the stars. He was born Steven Mason Dilaurentis and through much of his early life, his parents raised him to believe that the stars were actually a race of powerful beings who watched over the entire universe. His parents wanted nothing more than to leave their humanity behind and join them, but at the time, Steven did not understand this. He blindly followed his parents as any young child would do and he believed what they taught him wholeheartedly. His parents practiced spells of their own and as a young boy, Steven himself also became an accomplished magician.

    But, Steven was hidden away from the world. Never was he allowed to leave the small run down apartment his family lived in. In fact, there is barely any record of his existence at all; no birth certificate, no formal records, nothing. Steven's parents explained to him that the world was a cruel, cruel place that wouldn't accept their beliefs in the star people and Steven believed them. Steven believed everything his parents told him quite blindly, but, his faith in them began to waver as they began using him as a test subject for their experiments. Josiah and Cassandra Dilaurentis were scheming up a spell to become star people themselves. And all their efforts were tested on their child. As time went on, Steven came to the conclusion that his parents obsession with the stars trumped their love for him.

    Finally, Steven's life was forever changed when his parents believed they'd perfected their spell. Before using the spell on themselves, they planned to test it on Steven. They assumed the spell would turn him into a Scorpio, a race of star people with power over the element of water. But, the spell went wrong. Steven was transformed, his appearance forever altered and he was given disturbing abilities. Steven could now control the darkness, primarily the shadows of all living things and objects. But the spell had other devastating effects; Steven's memory was completely erased. With no memory of his early life, he accepted himself as Scorpius, the name his parents then gave him. They trained him as best they could to master his abilities and eventually, he did.

    But, Scorpius distrusted his parents; for reasons he couldn't explain, they seemed to be everything, but truthful. Before he could solve this mystery, a man found their home late one night. He demonstrated powers very similar to Scorpius's own and the man used them to brutally murder his parents. Whatever the man was looking for, it seemed that he hadn't found it in the Dilaurentis home. So he left, disregarding Scorpius completely. Scorpius was left alone and he left his home, not knowing where to go or what to do. He lived on the streets for a few weeks until he helped three other teenagers stop a robbery. Scorpius quickly became friends with Ben, Evadne and Daze, who had many similarities to him. Scorpius has joined their crime fighting team and now helps to protect Oceanship City while secretly trying to decode the mysteries his parents left behind.

    Appearance:


    Scorpius has an appearance many consider frightening. Once a tan skinned, blond hair, blue eyed boy, one could've considered him cute or handsome. But the experiments he was subject for altered not only his personality, memories and abilities, but his appearance. Scorpius now has dark hair, eerie pale skin and icy blue eyes. He stands tall, only a few inches shorter than Daze and has a muscular build. Scorpius wears very dark clothing, normally hoodies and thick coats and often conceals his face under a hood, since many are intimidated by it.
    [[Actor portrayal: Nicholas Hoult]]

    Staring in:

    Kids At War (arc 1 - present)


Last edited by DracoMalfoy on Mon Dec 17, 2012 12:39 am; edited 5 times in total
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KAW - Noah

Post by DracoMalfoy on Sat Jun 09, 2012 10:40 pm

File Recognized - Noah - No. 05

    Full Name:

    Noah Barry Parker

    Date of Birth:

    08 July 1940 - Age 16
    *Did not age during time travel

    Codename:

    American Arrow

    Known Abilities:

    Unlike his teammates, Noah has no magical or superhuman abilities. Noah is trained to a human's physical and mental peak. Noah's primary skill is archery; he possesses can use a bow and arrow with ease and has a quiver full of arrows with various functions. Noah is also a master of several forms of martial arts. He possesses the knowledge and skill sets to hold his own in battle, even against super powered opponents. Noah makes use of his CIA level training and has experience with investigation and stealth, alongside his combat expertise. Noah also has various gadgets that he frequently makes good use of.

    Current Position:

    Team marksman and combat expert.

    Personality:

    Arguably two different people, Noah Parker has a distinct personality. When not on the job, Noah appears to be a relatively normal boy. He's friendly, upbeat and outgoing. Noah is charismatic and his personality attracts people, though he seems ignorant to the effect he has on people. Having always been someone who rolled with the popular crowd, Noah's no stranger to a fun time. Noah loves experiencing new things and being a normal teenager; he loves sports, especially baseball, and he has a big sweet tooth. Noah is very go with the flow and laid back; he's never challenged or worried by trivial things. He seems to be a popular guy, if not a little eccentric.

    When he's suited up, or on a mission, Noah is a completely different guy. He doesn't goof around and he takes his missions very seriously, treating every one like a life or death scenario. Noah is very distrusting and suspicious of people. He's quick to question the motives of everyone, even his partners. Noah is calculating and never one to take risks. Though he's not very patient and easily provoked, it's rare that he gets in over his head in battle. Because of the confrontation he faced back in the 1950's, Noah bears some prejudice against super-humans, though he's trying to adjust. Noah's biggest flaw is his hesitance to open up and truly attach himself to people, out of fear of losing them.

    Strengths:

    Noah is a master archer and martial artist. He's able to think quick on his feet and he improvises well during a mission. Noah is always prepared for anything; he never likes walking into a mission ignorant or unprepared. When not on the job, Noah is very friendly, charismatic and likeable. He shows an interest in learning more about the culture of present time; he's laid back and more than capable of acting like a normal teenager when necessary. Noah works well independently, as well as in small groups. Noah has a mind of his own and doesn't just blindly follow what he's told. He's not afraid to assert himself, in any circumstance.

    Weaknesses:

    Noah is extremely paranoid; having grown up under constant threat of nuclear war keeps him jumpy and on edge. He's very slow to trust others and is suspicious of anyone he thinks looks fishy. Winning Noah's trust is almost impossible and he won't hesitate to turn on those he thinks are against him. Noah also holds some prejudice against super-humans, as members of the Organization are responsible for his parents' capture and his time travel. Above all else, Noah is a normal human teenager. Because of this, he isn't necessarily as powerful as his teammates. He's also prone to sickness, fatigue and can be killed, just like any other person. These vulnerabilities sometimes mean he needs to be rescued by one of his super-powered friends.

    Stats:
    Strength - ★★★
    Speed - ★★★
    Agility - ★★★★
    Intelligence - ★★★★★

    Equipment:

    1. Recurve Bow - A bow with a patriotic theme designed specifically for Noah's use. The bow can be shrunk to the size of a pen and is easily concealed on Noah's person. When a button is pressed, it quickly grows to its real size for Noah's use.

    2. Trick Arrows - Arrows with specialized functions, including: bola arrows, net arrows, boxing glove arrows, explosive arrows, flare arrows, grappling hook arrows and smoke arrows.

    3. Heat Signature Tracer - A small portable device that can trace specific heat signatures, allowing Noah to track someone. Can only track one heat signature at a time.

    4. Vision Goggles - Goggles that allow Noah to see further than the naked human eye; can also be customized for infrared and x-ray vision when necessary.

    5. Miniature Crossbow - A small, easily concealed crossbow stocked with miniature trick arrows. Typically hidden in Noah's boot. Typically serves as Noah's backup weapon when his bow is, for some reason, unavailable.

    6. Ear Bud Communicator - A small communicator that Noah places in his ear allowing him to speak with others using the same, specific frequency. The frequency can be changed so Noah can eavesdrop on enemy communications.

    Living(?) Relatives:

    Barry Parker "Minuteman" - Barry Parker, by day, was a hardworking American man and Noah's fun, but stern father. Always a kind and caring man, Barry always seemed to put his family first. During the 1940's, Barry served as a special operative during World War 2. His work during the war caught the government's attention and, in the early 1950's, he began to work as an undercover agent dedicated to stopping the Soviet Union's advancement of communism. His goal was to also prevent war between the Soviet Union and the United States. Eventually, Barry's wife Becky joined him on missions. Barry and Becky secretly trained their son, in case the day when he needed to defend himself. When they were captured, the government recruited Noah for the rescue mission and, from then on, the family fought communism together as the Patriot Parker's. Barry loves his son more than anything and does his best to show it.

    Becky Parker - Becky gave off the illusion of a perfect, loving mother and housewife. She loved to cook and had a knack for organization, leading her to always clean in her free time. She often babied Noah, much to his embarrassment. All the wives on the block envied Becky Parker's ability to juggle the life of a housewife, but no one knew exactly how much she juggled. Like her husband, Becky had a secret life as Lady Liberty, an agent for a secret wing of the government dedicated to covertly sabotaging Soviet plans. Becky often left on missions with her husband, leaving Noah in the care of his grandmother. She trained Noah to be an expert in investigation and forensic science. Like Barry, she loves Noah very much and Noah ends up passing her brownie recipe down to Daze.

    Biography:

    Noah was born a year before the United States entered World War II. He spent much of his youth in a time of turmoil and when he was just one year old, his father was drafted into the US Army. His mother lived in fear that he would never return and Noah was often left in the care of his grandmother as his mom took a job. Luckily, Barry Parker returned home alive and well after the war's conclusion and the three spent some time as a happy, normal family. Until the 1950's when tensions with the Soviet Union rose. Unknown to Noah, his father was often called away on business trips that had nothing to do with his actual job.

    Barry Parker's performance in the US Army gained the attention of a secret wing of the government who recruited him to become an agent dedicated to preventing war with the Soviet Union at any cost. Barry Parker adopted the code name Minuteman and made many trips to the Soviet Union to destroy weapons or capture officials for interrogation. The only soul he told his secret to was his wife, and soon, Becky joined him on missions as Lady Liberty, having learned her own combat and detective skills. Often, Noah's parents were gone and he was once again left in the care of his grandmother.

    When his parents were home though, Noah was brought up as normally as a child could be, along with being trained in self defense, martial arts, weapon and detective skills as his parents feared the day they would not return from a mission and Noah would be left on his own. Noah made many friends, grew to love milkshakes and baseball, and believed that every kid went through the same kind of training. Noah never suspected anything out of the ordinary until one day, when he was only thirteen, his parents did not return from one of their business trip. A government official knocked on his grandmother's door and proceeded to explain everything to Noah in private. Noah then learned what his parents really did for a living and that they were declared missing in action.

    Unable to accept the likelihood of his parents being dead, Noah put on one of his father's spare suits and requested he join a planned rescue team. Noah was able to rescue his parents and he requested he join his parents on their missions, which they hesitantly accepted. Noah took on the name the American Arrow and the family of agents became known as the Patriot Parker's. They were successful, those high in the Soviet's government came to know and fear their code names. For two years, Noah and his parents worked successfully to foil Soviet plans to destroy the United States and spread communism around the world. Much like his parents, Noah learned how to juggle this life with his normal one.

    Things took a turn for the worst when Barry and Becky went a mission they thought was too dangerous for Noah, much to his chagrin. Once again, they were captured and this time, Noah went in alone to rescue them. Their intelligence had learned that the Soviets had partnered with some secret Organization to construct a time machine. Their plan: Travel to the future to obtain futuristic weapons to destroy the present world. Noah was able to infiltrate where his parents were being held hostage, but he was met with a terrifying and overwhelming force. His foes didn't need guns or weapons, they had superhuman abilities. During the fight, Noah was accidentally transported into the present time by the time machine. Noah now finds himself in Oceanship City, confused and alone. He must live with the guilt of knowing that his parents died back in 50's and he plans to somehow return back to just before his infiltration, knowing exactly what he was facing so he can save his parents. Little does he know that the very Organization he faced in the past is still active and has much more diabolical plans.

    Appearance:


    Noah appears to be an all American boy. He has blond hair, blue eyes, tan skin, is of average height and his training and fighting have given him a muscular build. He is considered attractive by most. His arms, legs and torso are covered in small scars from battle, though he's grown to forget that they exist. Noah looks unusual to most as he still styles his hair and wears his clothes in a 1950's style. He claims to be into vintage when anyone asks, but he cannot give up this part of where he comes from. Casually, he normally wears sweater vests, bow ties, flannel shirts and beanies.
    [[Actor Portrayal: Callan McAuliffe]]

    Starring in:

    Kids At War (arc 2 - present)


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KAW - Walter

Post by DracoMalfoy on Sun Jun 17, 2012 10:41 pm

File Recognized - Walter - No. 07

    Full Name:

    Walter "Walt" Dominic Crocker. (pre-adoption)
    Walter "Walt" Dominic Pryce (post-adoption)

    Date of Birth:

    28 December 1995 - Age 16

    Codename:

    Hermes

    Known Abilities:

    Walt can run at super speeds not possible for normal humans. Walt's fastest recorded speed is over 300 miles per hour. Walt's skin is also durable, meaning, he can easily withstand the air pressure and heat generated from running at an enhanced speed; this also makes him sturdy, able to withstand more physical damage in battle. Walt can also fly without assistance and can soar through the air at super speeds. Walt can maintain his super speed and flight, as long as he is hydrated.

    Current Position:

    Team speedster.

    Personality:

    Walt is rude, sarcastic, impatient and reckless. Kindness coming from him is rare and few have ever really seen it. Walt speaks his mind whenever he wants and, if he doesn't care for someone, he makes sure that they're aware. Walt seems to believe that, in any given situation, he knows more than anyone else. He refuses to accept when he's in the wrong and his pride often prevents him from keeping an open mind and apologizing to those he offends. Walt is very critical of others, despite his own shortcomings. Rarely, he's without a sarcastic and offensive remark aimed at someone. Walt uses sarcasm as a defense mechanism.

    Underneath his rude behavior, Walt is extremely insecure. For a majority of his childhood, he suffered from physical and emotional abuse from his father, but still aims to please. Walt can be extremely selfish and debates over serving himself or doing what's right. Walt is dishonest and a liar and is feeding information about the team to the Titans in order to earn his father's love. Walt really just wants to live for himself and make his own decisions, but the pressure from his father and his teammates leaves him undecided if he wants a life as a hero or if he wants to live a life of crime.

    Strengths:

    Walt endured harsh training under his father during his childhood. Though traumatizing, the training has helped Walt master his powers and now he can use and control his abilities with ease. Walt is also accustomed to lying and is able to lie to those around him without hesitation or guilt. Walt doesn't keep his feelings hidden; he's quick to voice when he's displeased and doesn't normally tolerate being pushed around. He has a very hard, defensive exterior that, visibly, appears very hard to crack. Walt also has a burning desire for independence and control of his life and he'll stop at nothing to figure out what it is he really wants.

    Weaknesses:

    Walt's attitude leaves him unpopular with his teammates. He often isn't acknowledged and he's frequently signaled out and distrusted by most of his teammates. Walt is rude, obnoxious and selfish and these traits get in the way of heroics. Walt isn't sure where exactly his loyalties lie. His father, a ruthless villain, has him under his thumb and Walt aims to please his dad, even if that means betraying the team. Walt's selfishness makes teamwork during missions difficult. He also believes he always knows best and has a very closed mind. Walt can be extremely difficult to work with and it's hard to have patience with him.

    Stats:
    Strength - ★★
    Speed - ★★★★★
    Agility - ★★★★
    Intelligence - ★★⋆

    Living Relatives:

    Wade Crocker "Killer Crock" - Walt's father is a ruthless mercenary and super villain known for murdering numerous superheroes. Sadistic, relentless and prideful, Wade Crocker believes glory and honor come from slaying superheroes. Though he has no abilities of his own, he's trained for decades and is one of the world's deadliest combatants. A long time ago, Wade Crocker was obsessed with courting super-human women. When he and the woman had a child together, he killed the woman and raised the kid on his own. Wade Crocker has four kids that he's raised to help him kill superheroes. An enforcer of the Titans syndicate, he is currently pressuring his youngest son Walt to feed the organization information regarding the superhero team in Oceanship City.

    Thalia Crocker - The first child of Wade Crocker and Walt's older half-sister; she has the ability to create various shaped force fields that can withstand intense amounts of damage. Thalia is quiet and distant; she resents her half-siblings because they have a different mother than her. She seems to be the only of the four children that knows their father killed their mothers shortly after they were born. Still, Thalia is loyal to her father and admires him. She follows his orders without question. Because of this, she is his favorite child. She and Walt don't get along, but rarely speak. Walt is honestly jealous of how his father prefers her.

    Henry Crocker - Henry is the second oldest of the Crocker siblings and he is the oldest son. Henry is clairvoyant, allowing him to mentally watch certain people, as long as he has a strong memory of them. Henry doesn't know that his mother is dead and he's tried, several times, to view her with his ability. Henry is the most laid back of the four siblings; he's a prankster and often rebels against his father. He finds ways to sabotage their jobs and has secretly saved a few heroes his father has targeted. Henry and Walt have a decent relationship; Henry envies that Walt is a part of a superhero team, though resents him for his wavering allegiance.

    Bonnie Crocker - Bonnie is the youngest child and Walt's younger sister. Bonnie has the ability to channel her energy to perform various tasks; she can use her energy in different ways, such as rocketing herself forward, destroying solid objects and firing sonic waves that damage their target. Despite her powerful ability, Bonnie is still a young girl; she's very kind, gentle and sweet, but also naive and ignorant to the truth surrounding her family. All three of her siblings are protective of her. She favors Walt though, as he is, surprisingly, the kindest to her.

    Elaine Pryce "Athena" - Elaine fights crime as Athena, one of the world's greatest heroes. Her abilities pay homage to her namesake; she has enhanced strength and speed and also possesses extensive knowledge and wisdom. When Athena became the newest target of Killer Crock, the two became arch enemies. Both Henry and Walt, feeling guilty for their father's actions, warned Athena of one of Killer Crock's deadly plans. She took an interest in Walt, noticing that they had similar abilities. After she defeated Killer Crock, she offered Walt the chance to leave his family, live with her and fight crime at her side. Elaine passes Walt off as her nephew and adopted son. The two work well together and they've come to care for each other like family. Walt feels especially guilty, knowing that he's betraying her.

    Biography:

    Walt was born to Wade Crocker and a nameless woman. Walt knows next to nothing about his mother, except that he inherited his abilities from her. Homeless, she worked as a prostitute until she met Wade and fell in love with him. She believed them to be happy, they married and she welcomed Wade's two other kids, Thalia and Henry, into their family. The happiness was short lived though as Walt showed signs of super speed and flight as a toddler. Quickly, Wade disposed of Walt's mother and took Walt for himself.

    Raised to believe that his mother had taken advantage of the family, Walt's father encouraged his children to use their abilities for selfish gain, despite the consequences. This upbringing has led to Walt's questionable morality and his selfishness. The relationship between the siblings was often shaky, as they fought for their father's attention. Eventually, Walt was introduced to a life of crime and began using his powers to assist his father in heists and, unknowingly, the murders of superheroes.

    Walt's life changed for the first time when Bonnie was born. When Bonnie's mother disappeared, Thalia and Henry told Walt the truth about their father. The news terrified him, yet, he continued to aid his father in order to win his love. The thought of his father murdering his mother never settled in Walt's brain. Eventually, Walt made a stand against his father when he began targeting the famous heroine Athena. He and Henry both met with Athena in secret, warning her of their father's plans. Athena took interest in Walt, as they had similar abilities and Walt began communicating with her regularly, helping her foil his father's plans.

    After a few months, Athena asked Walt if he wanted to leave his family and their life of crime behind so he could join her and fight alongside her. Walt agreed, wanting to take his life into his own hands. He adopted the codename Hermes and fought alongside Athena to defend her city. The two grew close; they act as aunt and nephew and Walt has grown to calling her Aunt Elaine. The two love each other greatly and, the League of Heroes, allowed Walt to join the Kids At War team, per Athena's request.

    Though life seemed perfect for Walt, his past wasn't far behind. Walt was found by his father shortly after he joined the team. Walt learned that his father had recently begun working as an enforcer for a villainous syndicate known as the Titans. Wade pressured his son into becoming a double agent, promising that betraying the league and the Kids At War would finally earn his love. Though he feels guilty for betraying his Aunt Elaine and his new team, Walt's morality is grey and he's struggling to see which path he wants to pursue for himself.

    Appearance:


    Walt has dark hair, pale skin and brown eyes. He has a stocky build and is near Ben's height, but, by a few inches, is the shortest male on the team. He often styles his hair spiked up in an effort to appear taller. Despite his high metabolism and super abilities, Walt does not appear particularly muscular or skinny, and is stuck somewhere in between. His face is considered cute by those who can look past his obnoxious personality. He typically dresses like a preppy boy in khaki's, polo's, ties and button up shirts.
    [[Actor Portrayal: Josh Hutcherson]]

    Starring in:

    Kids At War (arc 3 - present)


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KAW - The Titans

Post by DracoMalfoy on Sat Jul 28, 2012 5:42 am

The Titans

Mystique:
Enemy File 01 - Mystique. Security Code: Red
Level of Danger - 5. Wanted Alive.
Activity Status: Active.

    Full Name:

    Kalina Jade Phelps (birth name)
    Olivia Gretchen Fitzgerald (popular fake identity)
    Daniella Helen Coyne (alternate fake identity)

    Date of Birth:

    27 May 1976 - Age 36

    Codename:

    Miss Mirage (former heroic alias)
    Mystique (current criminal alias)

    Known Abilities:

    Mystique can cloak her body and become invisible to the naked eye, though heat sensing technology can track her location. While invisible, she can faze through solid objects, allowing her to freely pass through walls. Mystique's most threatening ability is that of shifting her outward appearance to match that of anyone she's seen before. This allows her to easily avoid capture for long periods of time. Mystique is also competent in several forms of hand to hand combat which include, but may not be limited to, street fighting, Jujutsu, Fu Jow Pai and Karate. Mystique is also an accomplished acrobat and possesses vast knowledge, and mastery, of stealth, code breaking and the human psyche.

    Current Position:

    Professional Criminal.

    Personality:

    Mystique is a calculating, seductive trickster with genius intelligence and quick reflexes. A threat not to be taken lightly, Mystique is cautious, known for making back up plans to support her back up plans. Mystique is very direct and precise, sees little room for error and rarely makes mistakes. She is a professional actress, ready to adopt any demeanor necessary to further her own ends. Her charms often lead others to underestimating her, but she exploits this misconception to her advantage. Her charms are very persuasive; manipulative, and an excellent speaker, she knows just what to say in any situation to achieve her goals. She can often convince others, typically men, to do her dirty work for her.

    Below her cold, calculating surface lies an enraged woman obsessed with revenge. Mystique is cruel and heartless, lacks empathy and a sense of compassion and is only interested in watching the world burn around her. She takes delight in agony and wishes to plague the world with the sense of loss and isolation she has felt her entire life. A professional liar and extremely hard skinned, no one has been able to peak past Mystique's mask to see what lies beneath. In truth, she is a coward, running and hiding when the odds are against her, leading others, even associates to take the fall in her place. Mystique refuses to give in until the League of Heroes has fallen and the society is nothing but ash.

    Strengths:

    Mystique's wide variety of powers, and her mastery of them, make her the perfect escape artist. Not once in her criminal career has she been apprehended. Mystique can take the form of anyone she's seen before, allowing her to blend in among crowds and impersonate others to meet her needs. She has a genius level of intelligence and her caution leads to her many successful endeavors. Mystique often takes the form of an attractive young woman, making it easy for her to seduce men into doing her biding. Mystique's acrobatic skill along with her mastery of several forms of martial arts make her a deadly opponent to face in combat, especially when takes advantage of her abilities. Mystique is an intelligent, deadly foe. She is considered the primary target of the League and the deadliest foe the Team has ever faced.

    Weaknesses:

    Mystique's alternative identities while in hiding have been compromised. Her habit of escaping, leaving her associates behind, has made her unpopular in the criminal underworld, often leaving her without support, henchmen and weapons. She is wanted worldwide, making travel challenging. Mystique is also a coward, quickly retreating when outmatched in a fight, and, as said above, leaving her associates behind to take the fall for her. Mystique has clear motives to the League and having worked alongside them for years, it is easy for the League to conclude what she is planning.

    Stats:
    Strength - ★★★⋆
    Speed - ★★⋆
    Agility - ★★★★
    Intelligence - ★★★★★

    Living Relatives:

    Sally Phelps (1951 - 2004) - Mystique's only known relative is her mother. Raising the young Kalina on her own, it was revealed early on that the girl had mutant abilities. Being identified as a mutant, Sally paid to send her daughter to live in a home with others like her kind. She was educated and trained to master her abilities. Sally lived alone in Brooklyn and was fully aware of her daughter's eventual heroic alias Miss Mirage. Much like Kalina's lover, Sally was brutally murdered by a mysterious enemy, leading to Kalina's transformation into Mystique and her adoption of a life of crime. Mystique is not only determined to deduce the identity of her mother and lover's killer and torture them senseless, but she is also driven to make the world feel the loss and pain she feels.

    Biography:

    Not Available: Classified to League Archives

    Appearance:

    Though her true appearance remains unknown, Mystique most frequently takes the appearance of a tall, attractive young woman with pale skin, brown hair of varying lengths, and brown eyes. All of Mystique's forms are considered seductive and beautiful. While posing as a civilian, Mystique frequently dresses in an upscale vintage style, While in combat, or "at work," Mystique dresses in a skin tight, black leather suit with bullet proof and ability duplicating material in the fabric, allowing the suit to disappear when she does, as seen in the most recent picture of her. Mystique also has heat vision goggles that she frequently puts to use.
    [[Actor Portrayal: Anne Hathaway]]

    Starring in:

    Kids At War (arc 3 - present)

Dr. Oswald:
Enemy File 04 - Dr. Oswald. Security Code: Red
Level of Danger - 5. Wanted Alive.
Activity Status: Active.

    Full Name:

    Gene Henric Oswald

    Date of Birth:

    5 December 1953 - Age 59

    Codename:

    Doctor Ultima

    Known Abilities:

    Dr. Oswald was born with no superhuman abilities, though, many years of education has given him one of the world's most advanced minds. Dr. Oswald was able to invent a device that allowed him to decode and transfer DNA belonging to super powered individuals. Since the success of his device, Dr. Oswald has stolen the DNA of several super humans and taken their abilities for his own. His powers include creating energy barriers, manipulating the earth and electricity and enhanced speed. Though Oswald has access to all these abilities, he cannot use more than one at the same time.

    Current Position:

    Chief Scientist for The Titans

    Personality:

    Dr. Oswald is obsessed with what he refers to as genetic perfection. He is jealous and envious of those with extraordinary abilities and feels hatred towards them. A genius mind, Dr. Oswald's work is unparalleled and his theories have won him many awards and made him a small fortune. His mind has made him arrogant; he feels superior to others and looks down on those who do not possess the same scientific prowess as him. He believes every problem can be solved be science and that his work deserves to go down in history. He's a very prideful and manipulative individual, having deluded numerous men, henchmen and scientists alike, into working for him. He often takes advantage of his underlings, leaving them to do his dirty work; Dr. Oswald isn't known for his courage, but for running when he is outmatched.

    Though in truth. Dr. Oswald is insane. He believes a world were every individual possesses superhuman abilities is a perfect one. He plans on harnessing every known ability for himself so that he can become the ultimate being. Dr. Oswald believes himself to be enlightened and views himself as a futurist ahead of his time. Along with superhuman abilities, Dr. Oswald is obsessed with technology, robotics and artificial life. In secret, he's creating his own new species: half machine, half genetic cloning. In truth. Dr. Oswald seeks companions who truly understand him and hopes these inventions will serve that purpose. Dr. Oswald's delusions render him far behind reason and a dangerously unpredictable threat.

    Strengths:

    Dr. Oswald's intelligence is far behind that of an average person's. The knowledge of genetics and robotics that he possesses makes him a valuable asset to the Titans. Oswald has been able to invent his own weapon, he's learned how to successfully cross genetics and he's developed his own artificial species. Oswald's intelligence has allowed him to take a handful of superhuman abilities for himself and he often puts them into practice in battle. Oswald has a handful of different abilities that make him an expert in defense and offense; he's become a difficult foe to defeat and it often takes the entire team to bring him down. Oswald's insanity leaves him extremely dedicated to his cause; he will not waver from his plans and he is a truly dedicated individual. He'll never quit and it seems as if the team will never truly be rid of him.

    Weaknesses:

    The powers that Dr. Oswald has come to posses are not his own; as such, he has not mastered them. Though he has a wide range of powers that make him a dangerous fighter, he is not a particularly skilled fighter. In battle, Oswald ca be overwhelmed or outsmarted Dr. Oswald also underestimates those he believes are beneath him, often leading to his undoing. His massive ego often serves as an obstacle too. Dr. Oswald is stubborn; he will not take no for an answer and struggles with collaborating with others. Dr. Oswald is also delusional and has lost touch with reality. He intends to model himself into what he calls an ultimate being, unwilling to accept the possible risks with such a plan.

    Stats:
    Strength - ★★★⋆
    Speed - ★★⋆
    Agility - ★★
    Intelligence - ★★★★★

    Relatives:

    Calvin Oswald (1981 - 2001) - Before Dr. Oswald was corrupted, he adopted a son, a boy who lost his parents to poverty in the Soviet Union. Dr. Oswald brought the boy to the United States and raised him. The two were inseparable, all the family either needed or wanted. Oswald worked hard to provide for his son and Calvin admired and idolized his father for his scientific achievements. As a young adult, Calvin was set to follow in his father's footsteps and both planned to perfect Oswald's genetic theorem in order to develop a cure for all diseases. Sadly, Calvin was diagnosed with cancer shortly after graduating. Calvin fought the disease for several years and Dr. Oswald worked nonstop to perfect his genetic theory. But Calvin passed away, just a year before Oswald's study was complete. The loss of his son projected Dr. Oswald into madness and made him the man he is today. Secretly, Dr. Oswald's C.A.L model contains DNA he took from Calvin shortly before his death.

    C.A.L (Calvin Oswald) - C.A.L is the first prototype in Dr. Oswald's experimental artificial species; C.A. L contains DNA from several sources including Calvin Oswald, Evadne van Denend and Walter Pryce; C.A.L is also half robotic. Dr. Oswald created him in order to have a companion and underling submission to him to help him realize his goals; in secret, Dr. Oswald has craved true companionship since the loss of his son and developed the C.A.L model to replace his late son. For several years, C.A.L has assisted Oswald in his plans, not knowing any other way of life. Though, after meeting the Kids At War team, C.A.L's perception of Oswald changed and he turned against the scientist, took on the name Calvin and joined the teenage superhero team.

    Biography:

    Not Available: Classified to League Archives

    Appearance:

    Dr. Oswald appears to be a middle aged, short, German man with large glasses, a long nose and balding hair. His eyes are grey and worn from decades of work and research. Physically, Dr. Oswald is healthy but age has long begun to take its effect and he is beginning to teter on the edge of appearing elderly. Dr. Oswald usually dresses only in proper laboratory attire, but, occasionally dresses formerly on downtime, oftentimes in business suits and top hats.
    [[Actor Portrayal: Toby Jones]]

    Starring in:

    Kids At War (arc 1 - present)


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KAW - Luke

Post by DracoMalfoy on Tue Jul 31, 2012 1:16 am

Enemy File 02 - Luke Lawson. Security Code: Yellow
Level of Danger - 3. Wanted Alive.
Activity Status: Active.

    Full Name:

    Luke Jonathon Lawson

    Date of Birth:

    14 January 1997 - Age 14

    Codename:

    N/A

    Known Abilities:

    Along with being a logical and strategical genius, Luke can create up to four exact copies of himself and control them. They each act independently and can react to the situation at hand without taking mental orders from the real Luke, but he is of consciously aware of what each clone is doing. Each clone posses his knowledge and skill set, but if hit hard enough, the clone evaporates. It takes Luke much energy to create his clones and rarely creates four as it is too much of a strain on his mind and body. Each clone also has about an hour of life before it automatically evaporates. Luke posses minor martial arts skill as well, but frequently relies on his intelligence and abilities in battle.

    Current Position:

    Field Agent for the Organization

    Personality:

    Luke is a cynical brainiac whose brain works two times as fast as other kids. He's known for over analyzing details and never leaves anything to chance. Often anxious, Luke is never as daring as other kids involved in the Organization and is often picked on for being smaller and physically weaker. This doesn't faze Luke though; he has a strong superiority complex due to his intelligence. Among the Organization's young field agents, he is trusted as the strategical expert and his plans are often flawless. Despite his small stature and lack of physicality, Luke is very sly and manipulative, often able to guess the insecurities of others and use them against them.

    Blunt and somewhat cruel, Luke never hesitates to intellectually bully someone into doing work for him. He is somewhat charismatic knowing just what to say to get under someone's skin. Luke never hesitates to use his mind or his powers for his own benefits. Somewhat of a worm and a coward, Luke is very quick to retreat when things are not in his favor. Knowing his limitations full well, Luke rarely ever gets in over his head. He considers his fellow agents allies, not friends, with a few rare exceptions. Luke is very frightened of the Organization; though he sees flaws in their plans and does not necessarily agree with their motives, he's too frightened to stand up to them like his childhood friends Castor, Evadne and Audrey.

    Strengths:

    Luke's ability literally allows him to be in two, three or four places at once. This means his can get his tasks done quickly. He knows a thing or two about stealth and, along with his abilities, this proves to be a very successful combination for him. Luke is practically a genius. He formulates most of the plans involving the heists he pulls with Audrey and he can calculate his way through almost every situation. Luke is manipulative and knows just what to say to twist the motives of others to fit his own needs, frequently bullying Audrey into submission by exploiting her insecurities. Luke will not hesitate to use any of his assets to his advantage and seizes every opportunity presented to him.

    Weaknesses:

    Luke is physically weak and posses very limited knowledge on physical combat, making him extremely unreliable in a fight. Luke would always rather run than fight and leaves his companions to do most of the work for him. A coward and a worm, Luke is primarily only concerned with himself. He is also fearful of those stronger than him and attempts to manipulate them into doing his biding. When this fails, Luke is nothing but pathetic. Luke's loyalties to the Organization are barely skin deep, meaning if presented with a better alternative than serving them, he'd tell their enemies everything he knows. Luke is loyal to no one but himself making him a very unreliable partner.

    Stats:
    Strength - ★⋆
    Speed - ★★⋆
    Agility - ★★★
    Intelligence - ★★★★★

    Living Relatives:

    Michael Lawson - Luke's father is very much like his son. He joined the Organization very early on and remains very dedicated to its cause. He is one of the Organization's chief strategists and is one of the smartest among them. Despite this, Michael is not respected in the least and is often ridiculed by the higher up members. A coward and a weasel, like his son, Michael's IQ is off the charts and he made sure that his son was the most intelligent child in his age group. Michael strongly believes that intelligence is the key to winning any battle and believes his day will come when his plans finally lead the Organization to obtaining their goals.

    Gigi Lawson - Luke's mother was born and raised in the Organization; Luke inherited his abilities from her. When she married Michael, he became one of the Organization's head strategists. Once well respected among her colleagues, Gigi was ridiculed for marrying an eccentric enthusiast like Michael, but took the criticism in stride. She raised Luke, training him extensively on his powers. Though not much of fighter, like her husband and son, Gigi believes Luke's intelligence and abilities are a strong enough combination to make him successful. Unlike her husband, her loyalties to the Organization waver and she plans on leaving with Luke the second the tables turn for the Organization, as she secretly believes they won't succeed. She struggles to show it, but she cares deeply for her son.

    Biography:

    When Luke was born, his parents couldn't be happier. They were fully intent on raising him to follow in their footsteps and be a strong contributor to the secret Organization. Unlike Evadne and Audrey, Luke grew up knowing full well that their parents were all involved in criminal activity, but was pressured by his parents to never reveal this fact. Well the girls were raised primarily in the dark, Luke's parents raised him with strict training sessions and homeschooling and he quickly became a skilled genius and showed a mastery of his powers at a far younger age than the other children of the Organization. Growing up, he was rather close friends with Castor and occasionally spoke with Evadne and Audrey.

    Despite his impressive skill set and intelligence, Luke was looked down upon by the Organization as his parents were considered to be laughing stocks among them. As he got older, it became hard for him to get the respect he deserved and as other kids began demonstrating abilities that were physically more powerful than his, Luke was constantly overlooked. Despite this, his parents continued to encourage him and he developed a strong and obnoxious superiority complex, believing himself to be better and smarter than the other kids his age. Much like his parents, Luke was ridiculed among his age group.

    Luke has recently taken to the field, being behind a string of file robberies with his partner Audrey. With his strategical expertise, he has been trusted as the main conspirator behind the heists and the missions of other field agents among the Organization. Despite this, he is only somewhat loyal to the Organization, not believing in their causes or that they can succeed in them, but much too scared to voice his opinions.

    Appearance:

    Luke looks like a typical adolescent boy. He has light brown hair, fair skin and blue eyes. He looks a year or so younger than his actual age, due to his small height and scrawny build. This has led to most of the ridicule he's received amongst his peers. Truthfully, Luke is only a couple inches taller than Audrey and it doesn't seem like he's begun puberty yet. Luke dresses casually, often just in hoodies or polo's and jeans. Luke dresses appropriately for the heists he pulls with Audrey though. It's possible that one could consider him "cute," but not necessarily attractive, by typical standards.
    [[Actor Portrayal: Cody Christian]]

    Starring in:

    Kids At War (arc 2 - present)
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KAW - Harper

Post by DracoMalfoy on Thu Aug 02, 2012 6:58 pm

Enemy File 03 - Harper Wyler. Security Code: Orange
Level of Danger - 4. Wanted Alive.
Activity Status: Active.

    Full Name:

    Harper Stephanie Wyler

    Date of Birth:

    22 August 1993 - Age 19

    Codename:

    Lolita

    Known Abilities:

    Unlike her younger brother Ben, Harper has no super human abilities, having been born a normal human girl. Instead, Harper relies on a specific skill set to make her competent in battle. Harper is a black belt in Taekwondo, having practiced the art for nearly fourteen years. Also a skilled gymnast, Harper is quick, agile and flexible giving her an edge on stronger opponents. Harper also takes advantage of her attractive appearance, using it to throw her foes off guard. She also has a wide variety of weapons at her disposal, including spiked heels, sai's and various poisons.

    Current Position:

    Criminal, Cat Burglar and Mercenary

    Personality:

    Harper in many ways is the opposite of her younger brother. Once wound tight, organized and strict, she was made in the image of her parents. Harper was convicted, a hard worker, an honest girl, charismatic and extremely friendly. She was the spitting image of a perfect girl. Though all this led her to crack under the pressure of her parents. As she grew older, she began to rebel, grew a wild side and a taste for parties and various escapades. During high school, she was infamous for dating men outside of her age group which became inspiration for her current codename. Harper has always been an excellent liar, able to successfully hide her rebellious behavior from her parents.

    After she departed for college, Harper found a steady balance between her studious and wild sides and managed life rather well. The murder of her closest friend and roommate led Harper to snapping, and turning to a life of crime to extract revenge on those responsible. Harper is now cold, distant and calculating. She uses her charms to distract her enemies and is known to be a cruel fighter. Unafraid to kill, Harper's conscience is nonexistent. Seductive and manipulative, nothing gets in the way of her getting what she wants. Everything is an ends to a mean with her. Though appearing calm, cool and collected, Harper has found herself too deep in her life of crime and wants nothing more than to escape it and wash the blood off her hands.

    Strengths:

    For a young woman her age, Harper is trained to her physical and mental peak. She possess the ability to think well on the spot, an excellent improviser which allows her to work her way out of any sticky situation. Harper is also dishonest, letting herself lie and fool others easily. She is extremely professional, though appearing flirtatious towards her enemies, she never lets real emotion get in the way of what she wants. Harper is seductive, allowing her to manipulate men into helping her reach her goal. Harper is also not easily fooled, normally on the top of things. Considered armed and dangerous, Harper will not hesitant to do whatever is necessary to get her job done.

    Weaknesses:

    Harper is a normal, everyday young lady; she is not immune to wounds, disease or death. The armor Harper wears into battle is thin, allowing her flexible and quick movements, but offers little protection against gun fire and element based attacks. Harper's dishonesty does not go unnoticed by some, leaving her with few allies in the criminal world. Her murders have included mob bosses and corrupt politicians, leaving her with multiple targets on her head. Harper is also plagued by her inner fear of being violently murdered and dying a criminal. Her only goal is to leave her life of crime behind her and start a clean slate, and her drive to meet this goal often deteriorates her judgement.

    Stats:
    Strength - ★★⋆
    Speed - ★★★
    Agility - ★★★★⋆
    Intelligence - ★★★★


    1.) Pair of Sai - Harper's favorite weapon are her two sai. She conceals them in small holsters on her leather belt. They're her primary weapon and she's very skilled with them. She always carries two at a time, but has more at her disposal.

    2.) Short Katana Blade - Harper also uses a short katana blade that she keeps in a leather sheath tied around her leg. It's her second resort, if she's lost her pair of sai. She uses the blade when outnumbered or against stronger opponents.

    3.) Mask - To conceal her identity, Harper wears a mask; it's design resembles a plastic face of a young girl, to complete her Lolita persona. The mask also has filters that prevent Harper from breathing in toxins and poisonous gas.

    5.) Handgun - Harper's least favorite weapon is the small handgun she has concealed in her armor. She uses it as a last resort, only when backed into a corner. She prefers to fight more "honorably."

    6.) Smoke bombs - Harper has many small balls that emit smoke when they make contact with the ground. She uses them to make quick escapes or to confuse and disorient her enemies in battle.

    6.) Attachable steel claws - Harper has small, thin, cat claw like blades she can attach to her knuckles. She uses them most often for close combat.

    7.) Grappling hook - Allows Harper to scale buildings quickly and also travel through the air from building to building without being detected.

    Living Relatives:

    Matthew Wyler - Harper's father is the stereotypical American. He works nine to five in his office five days a week, likes football and baseball and a good steak now and then. Like his wife, Matthew Wyler was satisfied with his normal, but dull life and he pressured his children o be the same. His and his wife forced only educational books and television on their son and daughter and forbid them from speaking or thinking of anything they deemed ridiculous. Growing up, Harper was a daddy's girl and she was his perfect angel, often living Ben in her shadow. He remained unaware of her taste in older men and her wild behavior. To this day, he knows nothing of her criminal life.

    Lisa Wyler - Harper's overbearing mother obsesses over normality more than her husband does. When it comes to who wears the pants in the Wyler family, it's definitely Lisa. At first glance, she seems like the sweet and caring stay at home mother who loves cooking and cleaning. But, behind closed doors, Lisa works hard to preserve the image of a perfect family. It was no secret that Lisa preferred her oldest child and daughter Harper. Harper being the spitting image of her mom listened to everything she said and became the star child of the family; Lisa was often open about her favoritism. Somehow, Harper was able to keep her wild behavior hidden from her mother and her mother seemingly knows nothing of her criminal activity.

    Ben Wyler - Harper's younger brother was always stuck in her shadow growing up. Though their parents' favoritism was obvious, Harper was distraught by the neglect her younger brother received. She often took it upon herself to show him tender love and care and was originally more of a mother to him than Lisa was. As the two grew older, they developed a strong friendship. Ben kept the secrets of her wild life and she encouraged him to be himself and break away from the mold their parents forced on them. Since Ben left home and Harper became a mercenary, the two rarely talk and haven't seen each other since before Ben left home. Now that they stand on opposite sides of the law, they find themselves conflicted. Harper cannot bring herself to attack and harm her brother while he cannot bring himself to bring her to justice. Harper's strategy when fighting Ben is to escape while Ben often ignores reported crimes surrounding "Lolita."

    Biography:

    Harper was born the first child of Matthew and Lisa Wyler and was always the apple of their eyes. Always very studious and dedicated, she challenged herself in her studies and pursued many extra curricular activities, including ballet, gymnastics and martial arts. The pressure to be a normal, but perfect girl was always on her shoulders, courtesy of her parents, but Harper always handled this pressure better than her younger brother Ben did. While he was neglected by their parents, Harper took it upon herself to be a nurturing sister, and in some cases, motherly figure to him.

    When Harper began high school, her mark began to dive. Dressing more provocatively to fit in with the crowd, she began to attend parties, drink, smoke and occasionally do drugs. She was often called the "fallen angel" among her friends. Still, Harper somehow kept her grades intact and her reputation as a perfect princess towards others kept strong. Harper began a dating spree of men in their twenties and sometimes even older than that. This was all a form of rebellion against her closed minded parents. She only trusted Ben with her secrets and he, in turn, kept them.

    Harper's first year away at college was successful. She made a best friend in her roommate, Kimberly, who helped her find an even balance between her wild and studious sides. Finally free of her parents' judgement, Harper couldn't have been happier. Unfortunately, near the end of her second term of university, Kimberly was mugged and murdered by cronies of a specific mob boss. Driven over the edge by the gruesome death of her friend, Harper swore revenge and turned to a life of crime. Using all of the skills she obtained as a child, Harper began dealing drugs and buying weapons and eventually became the Lolita, a seductive mercenary for hire known for never failing a job.

    Her jobs and her quest for revenge have brought her back to Oceanship, but she keeps a distance from her parents and her brother Ben who, ironically has become a vigilante in the city. Though unafraid to murder, Harper has become guilty of her life of crime and already wishes to leave it behind, though she finds herself trapped in Oceanship, unable to return home with very few allies.

    Appearance:

    Harper is a beautiful young lady and the spitting image of her mother. With long blonde hair, pale skin and green eyes, she was always considered the most attractive girl in school. For a while, Harper dressed conservatively , but began to change her style, dressing more provocatively to illustrate her change in behavior. Now, while in casual wear, Harper dresses in revealing clothing, like low cut shorts, short skirts and the like. Harper also has a set of skin tight black armor and a mask that she wears while on the job. To complete her look, Harper's armor is accompanied by a black short dress with razor sharp edges. Still very beautiful, Harper uses her charms to seduce men and meet her goals.
    [[Actor Portrayal: Freya Mavor]]

    Starring in:

    Kids At War (arc ? - present)


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KAW - Todd

Post by DracoMalfoy on Fri Aug 31, 2012 3:29 am

File Recognized - Todd - No. 09

    Full Name:

    Todd Campbell Kenton

    Date of Birth:

    13 June 2004 - Age 13

    Codename:

    Kid Kadabra

    Known Abilities:

    Todd has seemingly inherited his father's ability to use magic. By using backwards incantations, Todd can cast spells. Todd is very young and inexperienced, so his spells must have a short duration of time with immediate affects, as Todd cannot exerting energy for long term magic. Truth be told, Todd's true ability is power theft, a very dark form of magic allowing him to rob someone of their ability, the process often causing the victim's death. Todd is learning light magic in order to hide his true ability, but the true nature of his powers make it hard for him to master light magic. He refuses to use it, but Todd is a prodigy with dark magic; with his raw power and ancestry, Todd has the potential to become the most powerful dark witch of his generation.

    Current Position:

    Team magician.

    Personality:

    Todd is like any other thirteen year old. He's very cheeky, naive, friendly and excited. He has an undying urge to prove himself useful to his team and he admires the older kids, aspiring to be just like them. He idolizes his father and finds glamor in the life of being a hero. Todd is too young to understand what pain and sacrifice feel like; he's always optimistic, even in times of crisis. Despite his age and innocence, Todd hates being talked down to or treated like a little kid. He always demands the same respect given to adults, though his cries often fall on deaf ears, which frustrates him. Todd is angry at his novice in magic and his inability to ever be as skilled as his father, due to his true abilities.

    What many don't know about Todd is, behind his innocence and friendly demeanor, lies a very insecure and frightened child. His mom's villainous past and his true abilities render him ashamed of himself and he's determined to hide where he truly comes from, afraid the others won't accept him. Todd is worried he is destined for a life of crime, much like his mother and, because of that, is over dependent on his father for support and training. Todd hopes he can become a hero one day and his enthusiasm about crime fighting doesn't actually come from childhood fascination with superheroes, but from desperation to be a hero. When in an extreme emotional state, Todd's true abilities kick in and can spell disaster for anyone caught in his line of fire.

    Strengths:

    Though still a novice in the art of magic, Todd already possess a strong, focused mentality. Even in the stress of battle, Todd can focus well enough to cast a spell. Todd has also been taught a majority of basic spells by his father including creating temporary illusions of others, altering the weather of a certain environment and a temporary telepathic link. Todd is also a clever boy and has been able to improvise many spells including cloaking himself and others in invisible, binding his foes in ropes and making them temporarily experience their worst fears. Though he hides it from the team, Todd's true ability renders him the strongest member of the team in terms of raw power. Stealing powers can often kill the victim and Todd is known to tap into his ability when under heavy emotional stress.

    Weaknesses:

    Todd is very young, one of the youngest on the team, and is still a novice in magic. Todd has not been trained to the extent that someone like Audrey has and still struggles with basic spells like teleportation and elemental control. Todd also struggles with spells with long term effects, like establishing a telepathic link, keeping himself and others invisible or shielded for a long period of time or healing the wounds of others. All spells Todd casts must have immediate or short term effects. Magic is also not Todd's natural ability, leaving him permanently weaker in the art than his father or Audrey. It's unknown if Todd can even advance in magic farther than the point he is at now.

    Stats:
    Strength - ★★⋆
    Speed - ★★
    Agility - ★★★
    Intelligence - ★★★⋆

    Living Relatives:

    Zahari Petrov "Zahari" - A sorcerer in a long line of descendants from Merlin, Zahari is one of the world's most powerful magic users. A famed hero and a member of the Olympian League of heroes, Zahari is one of Earth's protectors from dark magic. Though experienced in the magic arts, Zahari holds much prejudice against dark magic and those who use it, the villainous witch Calypso being one of his mortal enemies. Unknown to most, Zahari and Calypso became secret lovers for a time, but are now estranged due to standing on opposite ends of the law. Their romance conceived Todd, which was unknown to Zahari until recently. With Todd now in his life, Zahari is shocked, but trying his best to be a good mentor and father. He doesn't know of the secret behind Todd's abilities and is secretly frustrated at the novice plateau Todd is currently trapped on. Todd has also begun fighting crime alongside his father who also has convinced Ben to include his son in his new adolescent team. He, along with Priscilla and Minne, have agreed to pass Todd off as Minnie's child in an attempt to keep Todd's name and reputation clean.

    Priscilla Kenton "Calypso" - Priscilla was born with the strange, but demonic, ability to steal powers from others and use them herself. The daughter of a socialite and a demon, Priscilla was misunderstood by a majority of her family and ventured into a life of crime. Along the way, she stole the ability to perform magic spells and taught herself the dark arts of sorcery. Becoming a witch, she declared herself the villainous Calypso and began terrorizing the world out of spite. She became the mortal enemy of Zahari, though a chance meeting led to a short lived romance between the two. When Priscilla returned to a life of crime, the two became estranged. Unknown to Zahari though, their love conceived a child. Priscilla raised Todd on her own, but was frightened to teach him how to master his abilities, as she feared he would head down the same path she had. When she believed the time was right, Priscilla instructed Todd to steal her ability to perform magic away from her and then revealed him to Zahari. Zahari believed the lie Priscilla and Todd told him about Todd being a magician descended from his side of the family. Zahari has since taken Todd into his household, that, ironically, he shares with Priscilla's sister, and is now training him in magic. Priscilla loves Todd with all her heart and would do anything for him; yet, she fears he is ashamed of her.

    Minnie Kenton - The younger half sister of Priscilla, Minnie was always favored over her older sister. Unlike Priscilla, Minnie came from a legitimate marriage and was treasured as the princess of the family. This never affected Minnie though; she grew up a loving and wonderful young lady. Despite Priscilla's escapades in crime, Minnie kept in touch with her sister and always had faith that her sister would see the light. Minnie decided to fight against crime as a District Attorney and, ironically, became a trusted friend of Zahari's. Just recently, Minnie has learned who Todd's true father is. Having been in a casual relationship with Zahari for years, she has agreed to pose as Todd's mother as he joins the team in order to spare his reputation the harm it may undergo if his true heritage was known. Minnie bares no ill will towards Priscilla or Todd in this specific predicament and loves Todd like the son she never had.

    Biography:

    Todd was born while his mother worked as the sorceress for a syndicate of super villains. His birth was kept a secret from the outside world and he spent much of his early life hidden away while his mother invested her life in crime. His mother, the villainous Calypso, was devastated when she noticed her powers beginning to develop inside of Todd. Frightened of the life he could grow in to, she surrendered her life of crime, took her son and hid away from the world, sheltering him from the outside. Priscilla was hesitant to trust her son with any details regarding his powers or his heritage. Instead she educated him herself, taught him the world was a terrible place and prevented him from ever venturing far from home.

    After nearly eleven years, Todd grew tired of his life and began demanding answers from his mother. Priscilla confessed that Todd came from an affair she had with the sorcerer and hero, Zahari, but warned Todd that his father would hate the sight of him due to his demonic powers. Knowing Zahari and her sister Minnie could offer Todd a better life than she could, Priscilla devised a plan that would allow Todd's father to accept him. She allowed Todd to steal the ability to perform magic from her. Zahari was surprised when Priscilla first revealed Todd to him, but came to accept his son after some time. In order to learn magic and to begin his training to become a hero, Todd moved in with his father and his aunt and eventually began working as a sidekick alongside his father.

    Todd has learned much about the art of magic under his father, but is still a novice in magic and has recently reached a plateau where his abilities have refused to advance. Worried that his son is somehow limited the art of magic, Zahari has allowed Todd to join the new Kids At War team, hoping the new environment will allow his skills to grow. On the other end, Todd fears that his father is close to discovering his lie and will cast him away for his dark powers. Afraid of being an outcast on the team, Todd has lied, claiming his Aunt Minnie (also technically his step mom) as his true mother. Todd remains unaware of the fact that he is not only a descendent of Merlin, but also a half demon. Despite this, he is working hard to conceal his true abilities from his friends and family.

    Appearance:


    Todd is small for his age, pale skinned and blue eyed. His mop of brown hair is frequently messy and he's developed a magic spell to help fix it, with limited success. His nose and cheeks are covered in freckles and he looks rather young for his age. He's the spiting image of both his parents and even bears resemblance to his Aunt Minnie. Todd frequently dresses just in his school uniform, khaki pants, a blue tie and either a blue sweater vest or a dark blue suit jacket. When on missions, Todd models his uniform after his father's and looks very much like a typical performance magician, black wand, small top hat and all.
    [[Actor Portrayal: Jared Gilmore]]

    Starring in:

    Kids At War: Crossfire


Last edited by DracoMalfoy on Sun Mar 17, 2013 2:19 am; edited 6 times in total
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KAW - River

Post by DracoMalfoy on Wed Jan 09, 2013 11:35 pm

File Recognized - River - No. 11

    Full Name:

    River Jacob Khan (birth name; cover ID for the team)
    River Jacob Towers-Sykes (real legal name)

    Date of Birth:

    2 May 2001 - Age 16

    Codename:

    Night Crawler

    Known Abilities:

    River has four different abilities, all of them different "visions." With focus, he can change the functions of his eyes. One allows for x-ray vision allowing him to see through solid matter. His second vision is infrared, allowing him to detect and track heat signatures. The third vision allows him to fire concentrated beams of energy from his eyes hot enough to melt metal and burn skin. And lastly, his fourth vision allows him to fire concentrated beams of energy cold enough to freeze his target. River has also spent years training in martial arts and acrobatics, making him agile and a master fighter in several different styles.

    Current Position:

    Team Reconnaissance Expert

    Personality:

    River is always kicked back and relaxed. He talks in a slow manner and frequently shrugged, implying that there's little he cares about or takes seriously. River is never one to lose his temper; he keeps calm at all times, even in disaster. He's determined to always have his wits about him and he's quick to form plans and solve puzzles. River is a bit of an enigma to the team; he doesn't share much about his personal life and his last name and family connections are kept a secret from the entire team, except the leader. He's social, but secretive all at once. He speaks frequently, but mainly to offer sarcastic comments or make inappropriate one-liners. He's extremely witty and a bit arrogant during battle. He loves talking, taunting his enemy; he's found it to be a good strategy that tends to throw thugs off their game. He can't go one fight without insulting his opponent.

    Sarcasm is River's native tongue. Almost all of what he says has some double meaning or is bluntly sarcastic and insulting. But, River doesn't mean to be harmful with his words. It's just how he communicates. He has a dry sense of humor and getting him to laugh isn't easy. Still, he tries his best to part of the family dynamic of the team. He enjoys typical boy stuff like video games and sports. He's used to getting attention from girls; apparently he has some sort of bad boy appeal. Sometimes, River's arrogance gets the better of him. When he's not fighting, he'll open his mouth to brag or throw a comment out there that's too offensive. Though he doesn't mean harm, he also finds it hard to apologize. He doesn't like admitting when he's wrong and can go to great lengths to avoid it.


    Strengths:

    River has mastered his powers. He knows exactly how to use them and when to. He's also a skilled fighter and acrobat. River can definitely hold his own in battle and is probably one of the most competent members of the team, on par with its senior members. River is also able to almost always keep calm. he never freaks out and he always seems to have a plan. He works well under pressure and stress and feels most comfortable and in his element when he's on the field or in battle. River loves being a hero and he applies his enthusiasm to his missions, almost always getting the job done. River also has a lot of charisma and is appealing in an enigmatic sort of way. He's definitely a leading candidate to be the team's next leader.

    Weaknesses:

    River is a bit closed off, personally. He's social and friendly with the team, but he insists on keeping his name and his family life separate from the team. He lives away from them and is normally only present for training and missions. This gives him a bit of a distance from the other members of the team; his enigmatic personality and distance can make him hard to trust. Though he's normally very competent on the field, being a mystery may make it hard for him to connect with his teammates. River is also extremely sarcastic and people can take his comments offensively. When this happens, River has a hard time admitting he's in the wrong. He always feels the need to be right, no matter what the situation is. He can be too stubborn for his own good. River's skills have also made him arrogant; he always expects battles to go his way, but his confidence can throw him off guard.

    Stats:
    Strength - ★★★★
    Speed - ★★★
    Agility - ★★★*
    Intelligence - ★★★★*

    Equipment:

    1.) Enhanced Goggles - Goggles custom made for River that help ease the stress and exhaustion on his eyes while shifting between his five different visions. They also enhance his normal vision allowing him to see a greater distance than the naked eye can see alone.

    Living Relatives:

    Timothy Towers - A business tycoon and current CEO and owner of Towers Enterprises. Towers Enterprises has is a dominate corporation in Oceanship City; it's responsible for building the majority of offices and sky scrappers in the city. Towers Enterprises also owns a line of cars and has a secret department of technology donated to the League of Heroes and the Kids At War team. The home that is used to house the Kids At War is in Timothy Towers' name and he's paid the house off. He is a sponsor and supporter of the heroes, providing them with much needed financial aid. He and his partner Daniel adopted River when he was an infant. They raised him and enrolled him in several training programs, hoping to teach him a mastery of his powers. Timothy is extremely protective of his son, but was supportive of his decision to join the team. He is somewhat saddened by River's desire to hide his family connections from the team, but understands why. He loves his son with all his heart.

    Daniel Sykes - Another business tycoon and CEO of Sykes Corp. Another corporate giant stationed in Oceanship, Sykes Corp is dedicated to providing all kinds of aid to the homeless and helpless not only in Oceanship but across the nation. Sykes Corp has also helped back dozens of small business in Oceanship City. Daniel met his partner Timothy at a fundraiser and, while in the process of forming an alliance between their companies, they fell in love. They adopted River when he was an infant. Daniel was more stern about River receiving his training. He's always wanted his son to know how to protect himself. He's proud of River's decision to join the team, though he's more vocal about his disappointment in River for hiding his identity from the team. He's the stricter of the two fathers, but he loves River with all his heart.

    Helena Zhen - Helena is River's cousin and former best friend. Both are mutants and were orphaned at a young age by a raid that killed their mothers. Though they were adopted by separate families, they kept in touch when they grew old enough to do so. They enrolled in the same training programs, learning hos to control their powers an fight together. Helena and River have always been close and protective of each other. Shortly after graduating from their training program, River began plans to join the second Kids At War team. He expressed desire for Helena to join, but she disagreed, seeing them no better as the gangs that terrorized Oceanship. Helena was then approached by Scorpius and asked to join his elite team. Agreeing with Frost's radical beliefs, she agreed and now serves as a field agent for Frost. River and Helena are now forced enemies.

    Biography:

    River was born while his family and a few other mutants were on the run. The Indian government began a hard oppression on mutants and they were being hunted like dogs. River was only a few weeks old when the refugee camp his family lived in was discovered. Though his parents were murdered, an undercover agent loyal to an organization dedicated to protecting mutants saved both him and his cousin Helena. They were taken to an adoption agency in the United States specifically for mutant children and were cared for. It was only a few short months before River was found by Timothy Towers and Daniel Sykes, two of Oceanship City's business tycoons looking to adopt a child. They took River in and the three have been a family ever since.

    Because of their vast sums of money, River's fathers were able to spoil him. River was always given the best of the best. For some time, he was tutored privately and proved to be a very advanced student. When he was six years old, he was enrolled in a training program used for teaching mutants to cope with their heritage and master their powers. He was reunited there with Helena and, as they trained, the two became best friends. River learned to master his powers and he also became in an expert in several different fighting styles. River trained for years, but graduated from his training academy with flying colors, proving to be the top of his class with Helena close on his tracks.

    As a reward of sorts, River and his fathers took a vacation to India and River finally received closure with his family. He met old friends of his parents who gave him their blessing. Though River never struggled deeply with being an orphan, the closure allowed him to truly accept his fathers as his family. Afterwards, River decided to dedicate his time to fighting crime. Impressed with the Kids At War team in Oceanship City, River became a vigilante, behind his fathers' backs and began his own crusade against the rising gangs in the city. For some time, he and Helena fought side by side. But, when the two of them began to see the state of the city, they began to clash. River saw a city that needed to be saved; Helena saw a city better off destroyed.

    While River sought out acceptance from his fathers to join the new Kids At War team that was forming, Helena was approached by an enemy of the team, an agent of the former Organization. Helena agreed to join his cause, leaving home and becoming a henchmen for the Organization's surviving members. River, on the other hand, has finally joined the team. He may be one of its newest members, but he's determined to save the city and bring his cousin back to the light.

    Appearance:


    River has brown skin, black hair and dark brown eyes. He's of Indian descent. River is an average height for his age; his training keeps him thin and lean, but the muscles in his upper body are much more prominent than those of a normal boy his age. River's eyes change color depending on what vision he's using; while they're normally a dark brown, they shift between a deep red, a light icy blue and a neutral grey. River is considered very attractive by most. When he's not on missions, he frequently dresses in sweater vests and khakis.
    [[Actor Portrayal: Zayn Malik]]

    Starring in:

    Kids At War: Crossfire


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KAW - Calvin

Post by DracoMalfoy on Sat Mar 16, 2013 12:50 pm

File Recognized - Calvin - No. 14

    Full Name:

    C.A.L (Chemically Advanced Locomotive)
    Calvin Oswald (human alias)

    Date of Birth:

    6 July 2015 - Appears to be physically 18

    Codename:

    Voltage

    Known Abilities:

    Calvin has sensory devices just under the skin of his hands allowing him to absorb kinetic energy he comes into contact with. His body stores this energy and uses it for different functions. He can use it for enhanced strength or speed. When Calvin builds up enough stored energy, the human DNA, inside him allows him to transfer it into the ability to control electricity. He channels this ability specifically using "thunder punches" or kicks. Calvin's robotic body also keeps him somewhat invulnerable during battle.

    Current Position:

    Team Offense

    Personality:

    Calvin is inexperienced when it comes to the ways of the world. As a result, he's very reserved and emotionally neutral. He doesn't respond enthusiastically to much of anything. A lot of the time, he's just there. But slowly, Calvin is becoming more and more human. He's always had an aching thought of a life beyond what he's known. He's curious and he has a developed a sense of pride. He doesn't like being taught things or humiliated or put on the spot. Still, Calvin has a desire to learn, to develop a personality that's all his own.

    The most human element of Calvin is his temper and drive. He's easy to anger and, when enraged, he's impulsive. His pride and inexperience lead him to believe he can dive right into things and his instincts often prevent him from following orders directly. Calvin takes offense to little things and he's not above threatening people smaller than him when he's angry. Calvin can let his anger get to him; emotions such as mercy and compassion aren't hardwired into him yet. He lacks self control and often needs to be stopped before taking things too far. Still, Calvin has a strong drive. He'll do whatever it takes to become a person. He won't stop until he can look in the mirror and see a human instead of a machine.

    Strengths:

    Calvin has a mastery of his powers. He was trained by his "father," Dr. Oswald in how to use them. Calvin's machine exterior keeps him somewhat invulnerable in battle and, technically, he'll never physically age. Calvin is a strong fighter. Physically speaking, he's the most capable member of the team, even over powering some of the team's veteran members. Calvin is a machine that's self realizing. He's intelligent and has a strong desire to become as human as possible. He's very driven, someone who never gives up. This shows in a fight when he refuses to stay down and in life as he strives to become a more well rounded person. Calvin will never lose hope or give up.

    Weaknesses:

    Calvin is, primarily, a machine. It's a struggle for him to understand and feel human emotions. While not impossible, it's not in his nature. Calvin is learning how to feel and act slowly; this makes him seem uninviting and void of feelings. Calvin lacks a sense of self control and is often angry and impulsive. He tends not to obey commands, thinking he knows better. Calvin often lets his rage get the better of him and fails to understand the concept of compassion or mercy. Calvin also relies on his storage of energy during battle. While short on energy, he cannot use his advanced strength, speed of thunder punches. Lacking energy also makes him tired, a fatal disadvantage when involved in a lengthy battle.

    Stats:

    Strength - ★★★★★
    Speed - ★★★*
    Agility -
    Intelligence - ★★

    Living Relatives:

    Eugene Oswald - Calvin's creator and, by extension, his "father," Dr. Oswald is a super villain bent on stealing abilities from super powered individuals for his own use. Merging their DNA with his own has led Oswald to physical mutation and somewhat insanity. Oswald created Calvin as a prototype in his new model of super powered robotic soldiers. For two years, Calvin has served as Oswald's assistant and minion. When Calvin was discovered by the new Kids At War team, they were able to convince him of his "father's" evil actions; they persuaded him to abandon Oswald and join the team so he could become more human. Despite his programming, Calvin now resents Dr. Oswald.

    Biography:

    The design for Calvin had originally been Oswald's plan to improve the human condition, allowing normal individuals to possess superpowers, creating a world without weakness. But, as Oswald descended into insanity, his motives became tainted. He spent years conducting experiments, creating prototype after prototype and finally, it seemed Oswald finally succeeded when his C.A.L model responded and functioned according to his vision.

    For the first year of his existence, C.A.L never left Oswald's underground laboratory. It was there that Oswald programmed education to him, that he purposefully altered to paint humanity as despicable creatures undeserving of life. Oswald then trained C.A.L, instructing him on how to control and take full advantage of his programmed abilities. The human DNA inside of C.A.L primarily came from Evadne Van Denend, allowing for electricity manipulation. It didn't take long for C.A.L to master his abilities.

    As soon as C.A.L was ready, Oswald began using him as his lackey and henchman. C.A.L oversaw Oswald's operations above ground, helping bring shipments of chemicals and devises Oswald needed down to his laboratory. C.A.L never questioned his reality until he encountered the Kids At War team, when the heroes finally caught up to their nemesis Dr. Oswald. Upon orders, C.A.L attacked the team. He proved to be a powerful, almost unbeatable foe. But it seemed, Oswald had underestimated the strength and influence C.A.L's human DNA had.

    The team was able to appeal to C.A.L's humanity and convince him that Dr. Oswald wasn't the man he claimed to be. C.A.L realized he'd been created as a temporary puppet that Oswald would replace as soon as he could improve the model and fix the errors. C.A.L then decided he wanted to see more of the humans' world for himself; he turned on Oswald and helped the team escape, ironically joining their ranks in the process. They gave him the name Calvin and now, he fights crime alongside them, as he seeks to be viewed as a person, instead of a machine.

    Appearance:


    Though he's a robot, on the surface, Calvin appears to be an eighteen year old boy. He is extremely tall, the tallest member of the team, with an extremely muscular build, that helps conceal the machinery inside of him. Calvin has blond hair, fair skin and bright blue eyes. On his fingertips, he has small sensory devices that help him absorb kinetic energy during a battle. Though he is ignorant to the term, many would call Calvin "hot." When he's not fighting crime, Calvin typically wears hoodies, jeans and leather jackets. He's adopted River's fashion style as his own.
    [[Actor Portrayal: Alexander Ludwig]]

    Starring in:

    Kids At War: Crossfire
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Re: Malfoy's Marionettes

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